Support for controllers in XBOX Game pass for PC - Microsoft ...

278 14/10/2021

Please forgive me if I'm wrong as I do not understand much about controller drivers but appreciate those who develop them so I can play. It seems like there really aren't many layers to allow all controllers to play. Microsoft even made this possible with XInput API.

https://docs.microsoft.com/en-us/windows/win32/xinput/getting-started-with-xinput

I use an open source driver SCP Toolkit (old but I just really like the way PS3 controllers feel in my hand). Within the documentation it says it uses the same API.

https://github.com/nefarius/ScpToolkit

Technically PS3 controller > SCP > XInput > Xbox driver type game. So all the game manufacturer would have to do is support just Microsoft? I have played games in multiple DRM platforms (Origin - EA Desktop, Steam, Epic, Uplay, etc.) and they all are not perfect but I just don't feel like I have any control in Xbox.

I've tried to add mods for VR to games and found NTFS permissions which took time to circumvent. I thought Doom Eternal had trouble because some files may have been corrupted and can't find where I can verify the files. Last, was this same situation but with input. Normally the controller won't be recognized but button display was showing in this case. Every post I found online was about launching in Big Picture mode in steam. There were no troubleshooting steps for Xbox Game Pass for PC.

I don't mean to come across like Xbox app is the worst because I have been able to play games and the service is fun when it works. However, trying to find fixes and having what feels like a high UAC settings just makes it a nightmare sometimes. The one good thing about the aggravation is it's probably extremely secure. Sorry went off on a tangent.

Last note about controller support is talking about VR made me think about OpenXR. It might be interesting to do something like that for controllers or game development.

https://www.khronos.org/openxr/

To tell you the truth though after listening to Microsoft over the course of this year I found it, and a lot of companies, will probably end up transitioning to a cloud service where you can play on any device and use any controller as long as it is supported by the streamer. I've never had a problem with GeForce Now yet other than some latency due to internet speeds every once in a while. However, every game you can play you have to own.

I'm not picking on anyone. I used to play console, switched to pc, recently enjoy cloud services and currently in between them all. I was going to leave a low star for Doom Eternal and thought well I don't know for sure if it's the actual game. I figured be neutral and this felt like a good place to post. However, other people have given it low stars and I know from watching gameplay it's an awesome game. Also, I don't understand how to find what drivers the game developer supports. Any links or information where that could be found would be greatly appreciated :)

Thanks everyone for listening to my lecture haha and hope you all have a nice day.

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